#hacked is an interactive journalism game that allows players to become journalists who will investigate hackers and viruses during the Syrian cyber war. The objective of the game is to collect as much information as possible in 5 days and remain logical in deciding whether or not to pay hackers for information, go undercover online or even letting interviewees to disguise their identity to keep them safe. Most importantly, complete the series of tasks without getting hacked. All of the scenarios presented in the games are based on real life events.
Juliana Ruhfus Nataly Rios Goice Creative Consultant at Conducttr and designers Ilze Juhnevica and Zahar Warsame
Organization: Al Jazeera
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